Vampyr-game-link May 2026
In , the Citizen Morality and Difficulty System is a core feature that directly links your moral choices to the game's difficulty level. Key aspects of this feature include:
: You gain significantly more experience points (XP) by consuming named citizens (1,000–5,000+ XP) than by killing regular enemies or completing quests (5–400 XP). vampyr-game-link
: Every citizen you kill lowers the health and stability of their district. If stability drops too low, the district can fall into chaos, becoming hostile and flooded with more enemies. In , the Citizen Morality and Difficulty System