is a vibrant indie puzzle-platformer developed by Ian Snyder and released on May 30, 2014 . The game is built entirely around a central premise where every solid surface—floors, walls, and ceilings—behaves like a malleable, non-Newtonian fluid. Core Gameplay & Mechanics
The primary hook is the physics-based environment that reacts to your every movement. Audish :: Review for The Floor is Jelly - Steam Community The Floor is Jelly
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