The game is structured by "Tapes" corresponding to different areas.
Action: Run or hide. Use the environment to block line-of-sight. II. Level Walkthrough (Tapes)
An important item, potentially used for puzzle-solving. Glowsticks & 8 Ball: Items used to mark paths or distract.
Crucial for staying alive. Look for batteries.
The game is viewed entirely through a 1996 VHS camera.
Early Access (Features 7+ procedurally generated levels) I. Core Mechanics & Survival Tips Inventory Management: Your inventory has four sections.