The Bouncer -

: Between fights, players earn Bouncer Points (BP) to upgrade character stats and unlock new moves, adding a layer of progression to the arcade-style brawling.

: It was one of the first games to implement ragdoll physics , which made combat feel weightier (if occasionally comedic). It also featured high-quality audio with full voice acting, a rarity for the era. Gameplay and Mechanics The Bouncer

: Character designs were led by Tetsuya Nomura , the iconic artist behind Final Fantasy VII and Kingdom Hearts . The visual style—featuring oversized zippers and detailed facial animations—set the stage for the aesthetic of future Square titles. : Between fights, players earn Bouncer Points (BP)