ウイニングポスト9
ウイニングポスト9 2022攻略wiki

Tag Crespo Mod Menu -

: If you are modifying the Tag Crespo menu specifically, you need its source code. Many creators host these on GitHub.

: Automatically disable fire damage to the player's own vehicle so you don't blow yourself up. 2. Sample Code Structure (C# / ScriptHookVDotNet) Tag Crespo mod menu

: While the player is in a vehicle and moving, the script continuously spawns fire particles at the vehicle's rear wheels. : If you are modifying the Tag Crespo

Creating a "feature" for a mod menu like involves defining the logic (what it does) and then writing the code to execute that logic within the game's framework. Proposed Feature: "Ghost Rider Trails" Vector3 rearRight = veh.GetBoneCoord("wheel_rr")

bool ghostRiderActive = false; // Inside your menu's tick/update loop void OnTick() { if (ghostRiderActive && Game.Player.Character.IsInVehicle()) { Vehicle veh = Game.Player.Character.CurrentVehicle; // Disable fire damage to current car Function.Call(Hash.SET_ENTITY_PROOFS, veh, false, true, false, false, false, false, false, false); // Spawn fire at rear wheels Vector3 rearLeft = veh.GetBoneCoord("wheel_lr"); Vector3 rearRight = veh.GetBoneCoord("wheel_rr"); World.AddExplosion(rearLeft, ExplosionType.Flame, 0.1f, 0.0f); World.AddExplosion(rearRight, ExplosionType.Flame, 0.1f, 0.0f); } } Use code with caution. Copied to clipboard How to Implement