Supports single-player mode against AI or local multiplayer where two players can share a keyboard.
Fighting takes place in 3D spherical rings that move based on player positions. These arenas often feature animated backgrounds, such as Chinese dragons.
The game features characters of various shapes and sizes, ranging from standard stick figures to muscular builds or robots, which can impact movement and difficulty.
The lack of gravity allows characters to "float" around the arena, bumping into each other until limbs are potentially lost or a knockout occurs.
While free demos were historically available, players have recently reported difficulty purchasing the full game as official links have occasionally gone down. Notable Collaborations
Players control a character's center of mass to swing limbs (fists and feet) into an opponent's weak spots, such as the head or stomach.
is an experimental 3D ragdoll fighting game developed by Matteo Guarnieri of Rag Doll Software . Released in 2009 , the game is based on Guarnieri’s previous title, Ragdoll Masters , and utilizes unique physics-based combat in a zero-gravity environment. Core Gameplay Mechanics
The game gained attention through cross-promotions, such as an that allowed players to fight as a ninja rabbit with a bo staff, a collaboration with Wolfire Games . Rubber Ninjas and Ninja Rabbits | Wolfire Games Blog