: High risk but high reward; requires precise timing to counter meta-heavy physical attacks.
: Effective against low-mobility casters but struggles against high-armor bruisers.
Regent tier list from a top player (Max Ascension) : r/slaythespire Resonance [v1.0e]
: The primary counter to physical-heavy teams, though armor growth was recently tuned down from 5 to 4.8.
: Note that legendary heroes and weapons are now capped at level 50, requiring fewer fragments for final upgrades. : High risk but high reward; requires precise
: A high-impact utility card essential for mid-to-late game stabilization.
Drafting in version 1.0e requires balancing raw power with synergy-dependent "D-Tier" cards that become "S-Tier" once their secondary effects are triggered. : : High risk but high reward
The v1.0e meta is heavily influenced by physical power scaling and mana management.