This update introduced several quality-of-life improvements and technical fixes that improved the tactical flow of the game:
: A bug was resolved where weapon attachment configurations would reset when switching between different weapon systems or leaving the menu. Current Game Status (April 2026)
: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements. Ready or Not [v21874]
: Suspects transitioned more smoothly into surrender animations rather than "popping" instantly, and their ability to utilize cover in tight spaces was improved.
While v21874 was an important early step, the game has since moved into its full 1.0 release and beyond. The most recent major milestone is the update released in March 2026: While v21874 was an important early step, the
For the latest detailed patch notes and official developer briefings, you can visit the official VOID Interactive news page or follow updates on the Ready or Not Steam Community . Ready Or Not Micro Update (Patch 21874)
: Added three new maps ( No Good Deed , All Gods Burn , and A New America ), three new firearms (Staccato P, Glock 18C, and RTWC-6.5), and the functional nine-bang grenade. : Players gained the ability to save and
: Players gained the ability to save and select Full Loadout Presets , which could also be quickly applied to AI teammates.