Prisoner-17-game-link -
: In academic research, "GT Prisoner" is used as a test case for machine learning and game theory.
: Designed for 3–8 people with a 60-minute time limit. prisoner-17-game-link
: Set in the 1950s, your team is trapped in a notorious prison while on a top-secret time-travel mission. : In academic research, "GT Prisoner" is used
: Includes 4D effects like wind and rain , low-light navigation, and tactile puzzles. : In academic research