Point & Click -

Developed from text adventures (like Zork ) that required players to type commands. Early graphical adventures such as Mystery House (1980) eventually led to the classic point-and-click interface.

"Point & Click" refers primarily to , a genre where players interact with the game world using a mouse cursor to move characters, solve puzzles, and advance a narrative. These games prioritize storytelling and logic over reflexes or combat. Core Mechanics Point & Click

Conversing with non-player characters (NPCs) often involves choosing from various dialogue options to gain information or influence the story. Genre Evolution Developed from text adventures (like Zork ) that

Studios like LucasArts and Sierra On-Line dominated the era with titles like The Secret of Monkey Island and King's Quest . These games prioritize storytelling and logic over reflexes

Clicking on objects or characters triggers actions like examining an item, picking it up, or starting a conversation.

Players collect items and must figure out how to use them—often in creative or non-obvious ways—to overcome obstacles.

Players click on the environment to move their character to that spot.