: Some players reported bizarre bugs where infants in specific housing tiers would die from lack of care because the assigned guard was never "home" to feed them, leading to a decade-long cycle of death and respawning.
: This version introduced major changes to barn management. The population cap for Tier 1 barns was reduced to 10, while Tier 2 was increased to 20, pushing players toward Tier 4 Town Centers. It also fixed a frustrating "cow grazing" bug where livestock would sometimes starve despite available fields. Najdalszy.Frontier.v0.7.6.rar
: Combat remained a weak point, with users requesting more active patrol options rather than soldiers standing idle until a raid occurred. : Some players reported bizarre bugs where infants
: A common complaint remained the "travel distance problem," where workers would not relocate their homes to be near their jobs, leading to massive efficiency losses as they walked across the map. It also fixed a frustrating "cow grazing" bug
: The "cheese economy" saw a significant nerf, with increased production times at the Cheesemaker to prevent players from generating excessive wealth too easily.
The v0.7.6 update was primarily a designed to address critical friction points in the mid-to-late game economy, particularly regarding food production and logistics. Key Mechanics & Gameplay Changes