Journey To The Savage Planet Рїрѕ Сѓрµс‚рё -
: Your partner is canonically a clone. This leads to dark humor from the AI guide, Ekko, who might openly mock your survival skills or mention she "liked the other one better" when one of you dies.
: The game intentionally allows you to slap, shoot, or throw your partner off cliffs. It’s a core part of the "Kindred Aerospace" incompetent employee experience. Journey to the Savage Planet РїРѕ сети
: Unlike many co-op games, there is no "leash" or tether. One player can be across the map scanning flora while the other fights a boss or completes platforming puzzles. : Your partner is canonically a clone
: Upgrades and scanned data are shared instantly. If your partner crafts a grappling hook or double jump, you get it too without needing to return to the ship. It’s a core part of the "Kindred Aerospace"
: Your partner is canonically a clone. This leads to dark humor from the AI guide, Ekko, who might openly mock your survival skills or mention she "liked the other one better" when one of you dies.
: The game intentionally allows you to slap, shoot, or throw your partner off cliffs. It’s a core part of the "Kindred Aerospace" incompetent employee experience.
: Unlike many co-op games, there is no "leash" or tether. One player can be across the map scanning flora while the other fights a boss or completes platforming puzzles.
: Upgrades and scanned data are shared instantly. If your partner crafts a grappling hook or double jump, you get it too without needing to return to the ship.