: Removed the mandatory, long shader optimization step at initial startup; shaders are now optimized dynamically during gameplay or in the main menu. Official Sources and Technical Support
Resolved visual artifacts (clipping) that occurred when the camera was near surfaces, particularly for players using ultrawide monitors or high Field of View (FOV) settings.
Fixed a bug where some assets would render at the incorrect quality level while upscaling was active. Horizon Zero Dawn Update v1 11 2-CODEX
This minor patch builds upon the significant , which introduced major technical overhauls to the PC port:
Released on January 26, 2022, this update addresses several critical technical bugs that persisted in earlier versions: : Removed the mandatory, long shader optimization step
: Integration of NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR).
The "CODEX" designation refers to a release by the scene group of the same name, which typically repackages official game updates for use with non-official copies of the game. Key Performance and Visual Fixes This minor patch builds upon the significant ,
is a targeted patch for the PC version of the Complete Edition , primarily focused on resolving stability and visual issues related to upscaling technologies like NVIDIA DLSS and AMD FSR.