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The game is a traditional vertically scrolling "bullet hell" (danmaku) shooter with a unique mechanic:

: At the start, players choose a "sub-season" (Spring, Summer, Autumn, or Winter) regardless of their character choice. This adds unique sub-attacks, such as homing petals or protective ice.

This write-up covers ( Touhou Tenkuushou ), the sixteenth mainline installment in the Touhou Project series developed by Team Shanghai Alice. Released in 2017, it was notably the first game in the franchise to be officially distributed on Steam . Story and Setting

: By shooting enemies or "grazing" (flying close to) bullets, players collect season items to fill the gauge.

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The game is a traditional vertically scrolling "bullet hell" (danmaku) shooter with a unique mechanic:

: At the start, players choose a "sub-season" (Spring, Summer, Autumn, or Winter) regardless of their character choice. This adds unique sub-attacks, such as homing petals or protective ice.

This write-up covers ( Touhou Tenkuushou ), the sixteenth mainline installment in the Touhou Project series developed by Team Shanghai Alice. Released in 2017, it was notably the first game in the franchise to be officially distributed on Steam . Story and Setting

: By shooting enemies or "grazing" (flying close to) bullets, players collect season items to fill the gauge.