The 1.0.8 update focused on usability and stability , fixing numerous reported issues that occurred during the transition to Blender 2.8’s new UI and physics engine.
It utilizes a standard "Domain" system where you define the simulation bounds, then add emitters (Inflows), obstacles, and force fields.
Version 1.0.8 continued to refine the generation of foam, bubbles, and spray particles , which are essential for adding scale and realism to large splashes.
“It worked perfectly and not only did it solve ALL of my problems I had with Blenders Fluid Simulator, it also offered a way better accuracy!” Superhive
Users often compare FLIP Fluids to Blender’s built-in Mantaflow, generally favoring the addon for its stability and predictable results.