According to seasoned players on Steam Community, the most effective rhythm for later nights is: the music box.
: By clicking the red button at the bottom of the screen, the player can put on a hollowed-out Freddy head. This fools most animatronics into thinking you are one of them, causing them to leave the office after they enter. Note : This does not work on Foxy or the Puppet. Five Nights at Freddy'S 2
: Located in the Prize Room on the monitor, this box must be constantly wound up to prevent the Puppet (Marionette) from attacking. If the music stops, the Puppet will inevitably jump-scare the player, regardless of the mask or lights. According to seasoned players on Steam Community, the
: Used to illuminate the hallway and vents to spot approaching animatronics. It is the only way to stun or ward off Withered Foxy , who is immune to the mask. Note : This does not work on Foxy or the Puppet
In Five Nights at Freddy's 2 (FNaF 2), the most critical "helpful feature" for surviving the nights is the . Unlike the first game, the office in the sequel has no doors, making this defensive mechanic essential for warding off animatronics. Key Helpful Features & Mechanics
Immediately as soon as you flip the camera down (to catch any animatronics that just entered). Flash the hallway to check for Foxy. Check vent lights . Beginners Guide To FNAF 2 - Steam Community