The storylines usually culminate in "Bad Endings" (where the protagonist fails or is caught) or "H-Endings" (where the relationship becomes permanent and the heroine becomes submissive or obsessed with the protagonist) [2, 3].
Unlike traditional romance visual novels that focus on emotional bonding and dating, the "romance" here is framed through a power dynamic. Success in the game involves breaking down the heroines' defenses until they accept the relationship [1, 2]. [ESP] The Molester Train! ~Sexual Schooling of ...
While the game belongs to a niche genre often focused on non-consensual themes, it utilizes several common character archetypes and relationship arcs: The storylines usually culminate in "Bad Endings" (where