: You must staff orphanages with highly educated workers (teachers) to ensure children are raised with high loyalty and education levels.
: If an orphanage is full, new orphans will simply "disappear" from the simulation, halting your potential population growth. 🎓 Education & Youth Growth ChildRepublic
: Orphanages prevent child mortality from tanking your population if parent satisfaction is low. : You must staff orphanages with highly educated
: Low education and low happiness lead to "escapes" (citizens leaving the republic). Keeping children educated and indoctrinated is the best way to stop your population from fleeing. 🎥 Visual Guides : Low education and low happiness lead to
: Ensure schools and kindergartens are within walking distance of residential blocks. Citizens will not take a bus to drop off a child at kindergarten.
: Children raised in orphanages can achieve up to 100% loyalty , which later translates to 150% worker productivity .