: As you manipulate time, you must also account for dynamic obstacles like switches, path-blocking pillars, and even space monsters that move in sync with the timeline.
The goal of each level is to guide every astronaut to a color-matched exit within a specific move limit. While the rules are simple, critics from TouchArcade note that the logic can quickly become "brain-destroying" as you juggle multiple timelines. causalitygame
: You have total control over time, allowing you to "scrub" through a sequence of events. By scrolling backward, you can identify precisely where a character went wrong and change their path by rotating arrow tiles before they reach them. : As you manipulate time, you must also
: Later levels introduce portals that send an astronaut back to a fixed point in the past. This creates a "clone" of the character that exists on the timeline alongside their original self. : You have total control over time, allowing