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Battle Cry -

: Every successful hit by an ally within the zone adds a "Stack of Resolve" to the echo.

: When a player triggers their initial Battle Cry (similar to the Pathfinder 2e skill feat or Magic: The Gathering mechanic ), it marks the "Resonance Zone" around them. Battle Cry

: Foes within the zone take a scaling penalty to their defense based on the number of allies currently shouting. : Every successful hit by an ally within

: You or an ally within 30 feet reduces an enemy to 0 HP. : You or an ally within 30 feet reduces an enemy to 0 HP

: A translucent, pulsing ring on the ground that changes color (from soft blue to fiery orange) as stacks increase.

The is a passive-to-active progression feature. Instead of a battle cry being a one-off shout, it becomes a "living" aura that rewards sustained momentum and team coordination. 🛡️ How It Works