The game takes place in the "Balan Theatre," where you help characters overcome negative emotions in a world of imagination.
Notably, all actions (jumping, attacking, using ability) are mapped to a single button, requiring strategic switching between costumes to navigate environments. BALAN WONDERWORLD
Players explore 12 chapters (each with two acts and a boss) using over 80 different costumes. Each costume grants unique abilities, such as freezing time, walking on air, or punching through walls. The game takes place in the "Balan Theatre,"
Many statues cannot be acquired on the first visit. You will need to backtrack with specialized costumes gained later in the game. Each costume grants unique abilities, such as freezing
Defeating enemies in quick succession without taking damage can trigger a "Hard Mode," which is necessary to find specific Lanced Negati (enemies) for trophy completion.
Hidden within levels are hats that trigger a quick-time event minigame, "Balan’s Bout," to earn bonus points and statues. Goal and Progression
Players have noted that controls can feel stiff.